Last night the annual Esports Awards commenced, covering everything from Esports Publisher to Esports Streamer of the Year and it finished with a lot of the community upset with some winners.
Epic Games (the creators of popular battle royale, Fortnite) were Runners-Up for Esports Publisher of the year, and this is what initially sparked the frustration amongst fans. Many fans don’t feel that Fortnite is an Esports ready game and it’s clear that the game is tailored more to younger audiences and keeping an entertaining, comedic value than it is towards pushing high-level competitive gameplay.
Epic Games do host tournaments and events with beefy prize pools for Fortnite, and therefore it can be argued that it is an Esports title; however, these tournaments have a heavy emphasis on purely entertaining the viewer, and this can sometimes disregard the competitive nature of the competition.
This dissatisfaction continued with Ninja winning Esports Personality of the Year. He also won Streamer of the Year which many respected and it’s understandable why he won, but the issue comes with him winning something linked to Esports. Ninja wouldn’t classify as an Esports player anymore, he’s now a full-time entertainer and content creator, so granting him Esports Personality of the Year comes as a kick to the teeth to all the competitive players that are influencing their respective Esports.
There’s no right or wrong in this scenario, and it comes down purely to an opinion, but those fans that don’t see Fortnite as an Esports ready game are certainly making their views heard across social media today.
Other notable awards were:
Esports Console Rookie of the Year – Won by Kenny
Esports PC Player of the Year – Won by S1mple
Esports Broadcaster of the Year – Won by Maven
Esports Organisation of the Year – Won by Cloud9
Congratulations to everyone that got nominated for the awards and to those that went on the win them, it’s great that we can celebrate the accomplishments of our industry together.